A game of Pac-man that never ends.

The project was designed using the Finite State Machine Model for Enemy AI, and Procedural generation for the Maze generation. The first level is fixed and will always be the same. Please be nice this was my first attempt at procedural generation.

Enjoy.

There are some minor bugs that I will fix at some point in the future when I get bored.

Update 4/01/23:

Weird camera and UI bugs were fixed. Took long enough smh.

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